Hollow Point is a top down shooter where you frag swarms of enemies and try to
stay alive.
This is my second year game project in the masters program which is a work in progress. I worked on the GUI and the logic for the level editor,
XML loading and saving, and I am currently working on a navmesh generator and AI behaviors which include planning and flocking.
The game is programmed in C# using XNA Game Studio 2.0.
Trash Gordon is a 2D space shooter with 3D graphics where you collect the debris from
destroyed enemies to use as defense and weaponry.
Selected as one of
1up.com's 101 Free Games of 2008!
This was my first year game project in the masters program which was finished in
April of 2007. I created the game design document and part of the technical design document.
I worked on the AI system, XML loading, levels, game logic, and
made several models for the game. This game was programmed in C++.